Brain-Computer Gaming

Kenton O'Hara, Microsoft Research Cambridge
Abigail Sellen & Richard Harper
Photo of study: Kenton O’Hara
Content © Copyright Microsoft Research
Background Picture: “MINDFLEX” and associated trademarks and trade dress are owned by, and used under license from, Mattel, Inc. ©2012 Mattel, Inc.
All Rights Reserved.
Illustrations: Boris Design Studio

Highlight

We look to explore the embodied nature of Brain-Computer Interaction games and understand how people use their bodies when playing these games with others. In the context of play, our actions and gestures help us think and control the thoughts we use for play.

Buy the book here!

Feels like true magic.

Extra stuff:

report

Embodiment in Brain-Computer Interaction

image

Gestures

image

Interpretation