DanceCrew

Elena Marquez Segura, Mobile Life
Annika Waern, Carolina Johansson & Jin Moen
Photo: Kim Bj

Highlight

In movement-based games… Do fun and engagement dependent exclusively on having a game platform that can measure accurately and precisely your exact movements? Couldn’t you just have as much fun using limited game platforms? Of course you do!

Buy the book here!

Dance it! And... one, two, three!

Extra stuff:

vimeo

Sounds loops used in the game "Make My Sound"

report

Work in progress paper for TEI 2011: Bodies, boogies, bugs & buddies: Shall we play?

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Three games were tested: "Make My Sound", "Join My Move", and "The Blind Mirror".

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Dancing in "Make My Sound" 3

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Dancing in "Make My Sound" 2

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Dancing in "Make My Sound"

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Pointing the winner

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NO to artefact-focused interaction!!

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Game "Make My Sound" II

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Game "Make My Sound"