Hunting for Fun

Oskar Juhlin, Mobile Life
Alexandra Weilenmann, Mobile Life
Photo: Alexandra Weilenmann & Oskar Juhlin
Illustrations: Boris Design Studio


The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters fine-tune their experience through temporal and spatial organization.

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For long periods of time, the hunters are alone in the forest, listening and making sense of sounds around them.

Extra stuff:


On movement, sound and radio talk in deer hunting


Hunting for Fun: Solitude and Attentiveness in Collaboration


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